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Channel: Latest Small Sized Other Capture The Flag Unreal Tournament 2004 Maps
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CTF-2ChickenPancakes

CTF-2ChickenPancakes is a Capture The Flag map for Unreal Tournament 2004 released by Viper18.This is a very small map ported over to 2k4, the bases are identical on each side with a very tough middle...

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CTF-Flamebrand-V2

CTF-Flamebrand-V2 is a Capture The Flag map for Unreal Tournament 2004 released by (James "F L U K E" Beech).The intensity of the searing heat is matched only by the battles that are waged under this...

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CTF-gritwind

CTF-gritwind is a Capture The Flag map for Unreal Tournament 2004 released by xasa.I created this map for UT2004maps.com's CTF mapping contest, didn't win anything unfortunately but here it is anyway...

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CTF-CrioStation

CTF-CrioStation is a Capture The Flag map for Unreal Tournament 2004 released by arkham.The design of this level was strongly inspired on CTF-Thorns, a classic UT/99 level. I didn't want to make...

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CTF-DoubleCarriage-v2

CTF-DoubleCarriage-v2 is a Capture The Flag map for Unreal Tournament 2004 released by Wehtam.This old train track was about to be decommissioned until Liandri purchased it for the tournament, not much...

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CTF-(LGIwp1)-)AO(-BarnBurner2K4

CTF-(LGIwp1)-)AO(-BarnBurner2K4 is a Capture The Flag map for Unreal Tournament 2004 released by Wolverine2.CTF-(LGIwp1)-)AO(-BarnBurner2K4 :Removed Fog, fixed lighting and flattened terrain for better...

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CTF-(LGIwp1)Stadium2K4

CTF-(LGIwp1)Stadium2K4 is a Capture The Flag map for Unreal Tournament 2004 released by Wolverine2.CTF-(LGIwp1)Stadium2K4 :Removed Fog,fixed spawnpoints and worked on lighting. Took alot of time and...

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CTF-1on1-Viper

CTF-1on1-Viper is a Capture The Flag map for Unreal Tournament 2004 released by Pandemonium.An old structure with two bases separated by a small common area in the center. In the spirt of "Thorns"...

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CTF-StoneDoubleSpace2

CTF-StoneDoubleSpace2 is a Capture The Flag map for Unreal Tournament 2004 released by HypoArc.A map made for gameplay rather than eye candy hence only using stock textures.

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